Artist Initiative
Artist Initiative
Drum will produce an interactive site specific installation titled, Long Scene. The project will explore the creative process by inviting members of the community to collaborate.
Ardell Brede: Mayor of Rochester, elected 2002; Peggy Burnet: Businesswoman, art collector, and community volunteer. Member of the Smithsonian National Board. Former chair of the board, Hirshhorn Museum and Sculpture Garden. Chair, Minnesota State Arts Board.; Uri Camarena: Business consultant, Metropolitan Economic Development Association. Board chair, Minneapolis College of Art and Design.; Michael Charron: Dean of the School of the Arts, Saint Mary’s University of Minnesota. Officer at -Large, Minnesota State Arts Board.; Sean Dowse, Mayor of Red Wing, elected 2016. Former executive director, Sheldon Theatre. Board member for Minnesota Citizens for the Arts. Secretary/Treasurer, Minnesota State Arts Board.; Thomas Moss: Consultant to nonprofits and government agencies.; Dobson West: Senior advisor, Spell Capital Partners Fund; Christina Widdess: Arts organization consultant; former managing director, Penumbra Theatre. Vice Chair, Minnesota State Arts Board.
Marion Angelica: Ceramic artist, former director of Metropolitan Regional Arts Council; Karlyn Berg: Visual artist; Arts Board grantee; James Brenner: Sculptor and [ublic artist; Arts Board grantee; Sayge Carroll: Founder, Women of Color Artist Gathering; visual artist; Erik Farseth: Printmaker, zine publisher, collage artist; Arts Board grantee; Kristi Kuder: Sculptor, textile processes in metal and mixed media; Arts Board grantee; Laura Youngbird: Art instructor and cultural counselor.
ACHF Arts Access
Drum will produce an interactive site-specific installation entitled, Long Scene. Push my creative process by engaging the public as collaborator, evaluated by tracking participation rates and documenting. Findings will be exhibited to the public and archived online. 2: Invite members of the community to collaborate in the making of an art installation and then publicly exhibiting these creative products. Success will be evaluated by measuring participation rates, gathering feedback from participates and archiving documentation of the creative process.
Drum will produce an interactive site-specific installation entitled, Long Scene. Drum created an interactive sculptural installation guised as a public access television station, entitled Long Scene. The installation was activated by performances and audience participation over the course of three days at Casket Arts. 2: Invite members of the community to collaborate in the making of an art installation and then publicly exhibiting these creative products. The project utilized input from the community by connecting and facilitating collaboration between visual artists and the public using an installation as stage for open creativity.