Career Development Grant
ACHF Arts Access ACHF Arts Education ACHF Cultural Heritage
Goal: To create new media work that further explores audience interactivity / engagement by applying metaphors and methods from the world of gaming and interactive fiction to my interactive web environments and installations. Outcomes: 1. A series of 10 short works accessible through a web gallery that demonstrate: - the beauty and expressive power of creative data visualization; - the rich, cross-platform interactivity possible using current web technologies; - the immersive storytelling possibilities of user-directed online environments. 2. Open-source code available on GitHub (a code repository widely used in the open-source community). 3. An informal show and tell session in early May 2015 at the Prøve Gallery in Duluth. 4. A collection of coding tools I can use for a project called the Railway Prophecies" to be released the Fall of 2015. 5. A portfolio of my creative work in this area that I can use to apply for future exhibition opportunities. I will: 1. Complete and release 10 prototypes by early May 2015. 2. Share and gather feedback from the local Technology MeetUp Group that I attend. 3. Use the session at the Prøve to encourage experimentation and foster discussion about the artistic strengths and weaknesses of the work. 4. Submit at least one of these short works to at least 3 juried online journals, galleries or exhibition opportunities. 5. Spark further interest in the Arrowhead for pursuing Arts / Technology experimentation and discussion."
The project resulted in: a geolocative mobile application, a composed soundscape, a Twitterbot chorus + several other social media "performances," live rendered sound/moving image installation for Northern Spark 2015 on June 13 (with 53,000 people in attendance), an online gallery, interviews with press and several informal presentations about the project, and future exhibition opportunities.
Other, local or private